menu
flutter3d_game_shooter
staging.dart
ShooterHeadlessGame
ShooterHeadlessGame.new const constructor
ShooterHeadlessGame.new
dark_mode
light_mode
ShooterHeadlessGame
constructor
const
ShooterHeadlessGame
(
{
List
<
EntityKind
>
extra
=
const <EntityKind>[]
,
})
Implementation
const ShooterHeadlessGame({this.extra = const <EntityKind>[]});
flutter3d_game_shooter
staging
ShooterHeadlessGame
ShooterHeadlessGame.new const constructor
ShooterHeadlessGame class