HitscanBehaviour class final

Rays, arriving the instant the trigger does.

Inheritance

Constructors

HitscanBehaviour()
const

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

deliver(WeaponShot shot) → void
Puts this shot into the world. Called once per trigger pull, inside the step, with WeaponShot.hits ready to be filled.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited