ownBoundsAreCullable property
override
Whether ownBounds may be culled.
For MeshNode to override from its own frustumCulled, so that a subtree
holding a sky dome or a held weapon cannot be rejected whole. Nothing else
calls it; subtreeAlwaysDrawn is the reading a caller wants.
Implementation
@override
bool get ownBoundsAreCullable => frustumCulled;