BufferLayout class final
One buffer's worth of attributes, and how far apart its elements are.
Constructors
-
BufferLayout({required int strideInBytes, required List<
InputAttribute> attributes, VertexStepMode stepMode = VertexStepMode.vertex}) -
const
Properties
-
attributes
→ List<
InputAttribute> -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stepMode → VertexStepMode
-
final
- strideInBytes → int
-
Bytes from one element to the next. Not derived from the attributes,
because padding is legitimate and a stride computed by summing sizes would
silently disagree with a buffer that has any.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited