AdaptiveScaleSettings class final

How far the resolution may be pulled, and how fast.

Constructors

AdaptiveScaleSettings({bool enabled = false, int targetMicros = 16667, double minimum = 0.5, double maximum = 1.0, double step = 0.1, int window = 30, int holdWindows = 6, double slowRatio = 1.1, double fastRatio = 0.7})
const

Properties

enabled → bool
Off by default: an application that has not asked for its resolution to move should not find it moving.
final
fastRatio → double
Below this multiple, there is room to give resolution back.
final
hashCode → int
The hash code for this object.
no setterinherited
holdWindows → int
How many clean windows in a row before the scale goes back up.
final
maximum → double
final
minimum → double
The smallest and largest scale this will choose. The maximum is what an application considers "full", which need not be 1 on a display whose pixel ratio already costs it.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
slowRatio → double
Above this multiple of targetMicros, the frame is too slow.
final
step → double
How much the scale moves in one step. Whole steps rather than a continuous solve: a resolution that changes by a per cent every window is a resolution that is always changing, and the resampling is more visible than the step.
final
targetMicros → int
The frame period being aimed at, in microseconds. 16667 is sixty a second.
final
window → int
How many frames are averaged before anything is decided.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited